Weather & Day/Night
Outdoor maps have weather and a day / night cycle. It looks great, and it changes how hard monsters hit.
The game clock
Not real time: one game day = 2 hours. Same clock on every map, on S1 and S2.
Weather
Each map rolls its own weather. It changes by itself every 15–40 minutes. Mostly clear or sunny, storms are rare.
▲ stronger ▼ weaker. At night Sunny turns Clear and Sunny Rain turns Rain.
What it does to monsters
Only monsters, only on the map with that weather. Players are not changed.
| Monster element is | Damage it deals | Damage it takes |
|---|---|---|
| ▲ Stronger | +10% | −10% |
| ▼ Weaker | −5% | +5% |
| ▼ Weaker (MVP) | −2% | +2% |
- MVPs: stronger works the same, weaker only ±2%.
- Mini-bosses count as normal monsters.
- Weather + night add up (e.g. Rain at night: Water, Shadow, Undead stronger). One element never counts twice.
Example: [GM] Loki hunts Water monsters in the rain: they hit him 10% harder and take 10% less damage.
Where
Mora: always a clear sky, but it still has day / night and its lights.
On your screen
Settings
Esc › Game Settings › GRAPHICS, group WEATHER (DAY / NIGHT):
| Setting | Options |
|---|---|
| Weather effects | Full / Light / Off (Light: colours + sound only) |
| Lightning flash | On / Off |
| Weather sounds | On / Off |
| Weather volume | Low / Normal / High |
| Weather chip | On / Off |
| Night lights | On / Off |
| Night light glow | Soft / Normal / Bright |
| Night darkness | Light / Normal / Dark |
| Fireflies | On / Off |
| Command | What it does |
|---|---|
/wx full · /wx light · /wx off | Weather effects |
/wx flash on / off | Lightning flash |
/wx sound on / off | Weather sounds |
/wx lights on / off | Night lights |
/wx fireflies on / off | Fireflies |
Turning effects off only hides them. Monsters still get stronger or weaker.
Tips
- Hunting Fire monsters? Come back when it rains.
- Undead and Shadow monsters are tougher at night. Farm them by day.
- Check the weather chip before an MVP: a weaker element is a small free bonus.