Equipment Durability System
Your gear slowly wears down when you fight and die. Worn gear is a bit weaker, and at 0 it breaks. A Repairman fixes it for Zeny.
Repair at theRepairman📍 ro_hall 77, 102📍 prontera 165, 193and in every big town
Which gear wears down
↻ Wears downWeapon, shield, body armor, garment, shoes, upper headgear
✓ NeverMiddle / lower headgear, accessories, costumes, shadow gear
Every item starts at 100 / 100.
How it wears down
| What happens | Loss | Which item |
|---|---|---|
| You hit something (attacks, skills, magic) | −1, sometimes (1 in 150 hits) | Your weapon |
| You get hit | −1, sometimes (1 in 120 hits) | One random armor piece |
| You die | −3 every time | Every worn piece |
No wear in PvP, WoE and Battlegrounds. Dying in a town costs nothing. At 10 or less you get a warning in chat.
What worn gear does
You lose 1% for every 10 points missing: a weapon deals less damage, an armor piece gives less DEF / MDEF.
100–91OK
90–81−1%
80–71−2%
70–61−3%
60–51−4%
50–41−5%
40–31−6%
30–21−7%
20–11−8%
10–1−9%
0Broken
At 0 the item breaks: it comes off and gives nothing until you repair it.
Repair prices
| Option | What it does | Cost |
|---|---|---|
| Restore | Everything you carry back to 100 (also items broken from wear) | 25z per missing point |
| Fix broken | Fixes every broken item, also ones broken by skills like Weapon Break | 5,000z per item |
Example: an item at 60 / 100 costs 40 × 25 = 1,000z. A worn-out item (0) costs 2,500z with Restore.
- Restore fixes everything you carry, worn gear included. Items in storage or your cart are not touched (they don't wear down either).
- A repaired broken item is not put back on: equip it again.
- Auto Hunt can repair for you when your gear drops below a % you choose (Auto Hunt panel).